Wednesday, March 28, 2018

Homework for Monday!

Turn in all ball bounces by 8:00PM tonight!

Using what you learned about blend shapes, make a short animation for Monday!  The theme of your animation is this: "Give an object human characteristics!"

The character can do whatever you see fit! Jumping, running, rolling... anything goes!  My only request is that the action is CLEAR and EASY TO UNDERSTAND! You are training your communication and your animation skills this weekend!

A good workflow for your animation:

  • Keep a sketchbook nearby for notes. Once you have your idea...
  • Build your object.
  • Build your blendshapes.
  • Set up your blend shape node. (the list of actions for your blendshapes!)
  • Animate your movements first.
  • Animate your blend shapes next!


Remember: You can view your keyframes three different ways!

  • Right Clicking the timeline, selecting Display Key Ticks, and selecting "Active and Selected" to view all selected ones, or "Channel Box" to only view keyframes if you select them in the channel box!
  • Clicking your Dope Sheet! (Windows ---> Animation Editors ---> Dope Sheet)
  • Looking in your timeline!


Lastly, the Lattice Deform Keys tool is useful for editing multiple keyframes in the graphing editor.

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